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Tarrho

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Kurmiri

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Siryldan

The creation of the world as told by the Kurmiri and written down by Shoreang, scribe of Èsido

There was nothingness - and in this immeasurable darkness the hall of Siryldan existed, filled with the power of Finity, the highest principle of being. Beginning and End of all things had their home here, such as the universe itself had its place in this hall in birth and death.

There was the paradox of the hall that caused the first quarrel, since the power of Finity itself was to last forever and was to be infinitely true. Thus the power struggled with its own Infinity, because it saw it as a blemish in its own strive for perfection.

The fight of the two forces made the hall of Siryldan shudder and quake under their power until the walls burst apart and the debris formed anew a labyrinth of smallest chambers and largest rooms. At that instant the power of Finity marked the beginning of Time, and it brought the end of the battle, and the lord over all ends triumphed. But since there is no end to Infinity, it could not be destroyed. Therefore it was banished into the greatest hall of all at the center of Siryldan. But the old lord over all ends was yet unaware of a new power that had found its home in that very place.

During the fighting it had occurred that the two powers had merged the moment they touched, thus forming a new power, Life. While the battle had raged, it had found its way down into the central hall where it had collected as a single unity. Now it became aware of the banished power if Infinity, which decided to make the new power its weapon of revenge. Infinity formed Life, taught it and also gave it immortality. But the power of Life was a combination of the two forces and thus more perfect and stronger than any of the two. Hence Infinity could not rule over it, could not give it orders. Instead it went away from the central hall to explore the other rooms. So eventually it was discovered by Finity which recognized Life's immortality and took it for a new manifestation of the enemy. When it attacked Life it had to realize that it was unable to defeat it. In fear the power of Finity escaped and henceforth avoided Life.

But when Life and Finity had touched, new life had formed, which was now given form and mind from the Old Life. He taught it a language and gave the new beings names so they could talk. But the new life was weaker and not always immortal. So some of the beings grew old and died after a while. Others united, creating new life that grew weaker and weaker.

One of those who had emerged from Life's struggle with Finity was Zir who spend his time in his room forging works of art to entertain and captivate the others. When he was not working, he roamed the halls of Siryldan in search of new ideas and materials to include in his works. Thus he reached the central hall where he met with the banished power of Infinity. The smith felt its might and took it with him to include it into a sphere of purest crystal. But excited by his discovery he was careless for a moment and a little dust was included into the sphere. Zir was unable to remove it before it vanished into infinity.

Soon all beings in Siryldan spoke of Zir's new work of art and called it the most ntrancing he had ever created. And the Oldest One ordered it to be brought into the central hall where it could be admired by everyone. Also he called Ladajôn to guard it so that no one could damage the sphere and spoil its beauty, even if it was by accident.

Zir's works were an inspiration for the people of Siryldan and several of them showed their artistic talents and knowledge. Among these Atôrh, Èsido and Sôr the three sons of Ladajôn the guardian, showed special skills. Atôrh was an apprentice of Zir and thus was devoted to smithing and sculpting. His older brother Èsido loved colors and experimenting on them to make them bring forth new shapes and effects to enchant the people of Siryldan. Sôr, the youngest of the three, was the most sensitive of them and had very deep emotions. He wanted to share these with others and caught them in melodies and songs that he with his melodious voice and craft sang even to the Oldest One.

Once the three brothers came to the central hall to see infinity and visit their father. They found the keeper of the sphere sleeping and the hall was filled with the dim ligt of his shrouded lantern. It was Èsido, who picked up the lantern to wake the father with its light. When he started to remove the cloth that enshrouded it, a single sharp beam of light emerged form it, hit the crystal sphere and was broken into the colors of the rainbow before it sank into infinity. In shock, Èsido put down the lantern and the hall was again filled with twilight. But the beams inside the sphere met with the dust, which Zir was unable to remove. And while thy had been invisible before, now they started to glow in brightest colors and filled the sphere of infinity with a steady glow. The three brothers were in fear of their father's scorn and of the others, especially Zir and the Oldest One. In the end the decided to remove the blemish they had caused. While Sôr sang his father quiet songs to keep him asleep, Atôrh carefully opened the sphere and let his brother climb inside before he followed them and closed the sphere behind.

In the end the three reached the dust that now looked like gigantic spheres of rock. the light of the lantern had hit on of them and the colors of the light had changed it in a magnificent way. Deep violet water filled its deep, a light blue sphere of sky surrounded it. Strong green plants covered its heights, nourished by the yellow beams of the sun. Orange fire burned in its deep and incidentally sprung to the surface. The last of the six colors was red, the blood, which remained hidden for now.

Thus in all its beauty the world which later was named Tarrho, revealed itself to the three brothers. Overwhelmed by its greatness they decided to stay here and not return. Their attempt to remove the blemish was forgotten, because this work of art, created by themselves, was more valuable to them than anything else.

Mythology Book of Three Zharam

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